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Acting and Digital Creativity BA (Hons) (with Foundation Year)

UCAS Code: AT20|Duration: 4|Full Time|Creative Campus

UCAS Campus Code: L46

Work placement opportunities|International students can apply

ACTING BA (HONS)

*This course is for 2025 entry only

Demand for individuals with knowledge and skills in the field of acting and performance is growing. This BA equips students with knowledge and understanding of history and practice of acting, and the skills to apply this knowledge to real-life settings across different disciplines.

The course provides an in-depth knowledge and understanding of the core areas of acting (histories and contemporary practices) and the opportunity to apply theories, methods, and approaches from drama, theatre and performance. Students will gain a critical understanding of acting plays a key role in local, national, and global contexts. They will also be supported to develop knowledge and awareness of contemporary issues in acting and the performing arts.  

Situated within the School of Creative and Performing Arts, and taught by professors and lecturers from across the school, the course provides an intellectually stimulating environment in which students will acquire skills of critical thinking, independent learning and acting techniques. The transferable skills developed through the course will be relevant to a range of careers including teaching, mentoring, educational settings, and as well as equipping students for acting for the stage and screen.

For more details and information about this course visit:
Acting BA (Hons)

DIGITAL CREATIVITY

This course will educate students towards creating work that bridges the gap between traditional creative practices and their modern technologically facilitated counterparts from gaming, to graphic design to music and dance. It responds to the continuing appropriation of emerging digital technologies by artists with the aim of discovering new approaches for creative expression, often referred to under the umbrella term ‘Creative Convergence’. The course responds to the teaching and research interests of staff within the subjects of Music, Performance and Visual Arts, as well as colleagues in the areas related to Computer Science.

You will learn how to use a variety of technologies and realise assessed projects; these may include motion capture, haptic feedback, interaction design, data sonification & visualisation, animation & sound design, and coding/scripting in relevant languages strictly for creative output.

The practical seminars will act as laboratories to experiment with these technologies and enhance your skillsets, working towards a signature practice that primes them for the digital creative sector. The lectures provide a theoretical basis for you to critically position your work, further developed through student-led discussions in tutorials. The lecture content also informs the seminars, ensuring you are able to perceive the practical application of these ideas. In your first year of study, you will be introduced to the key practitioners and practices who demonstrate the ways digital technologies enrich the creative potential of traditional art forms.

For more details and information about this course visit:
Digital Creativity
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School of Creative and Performing Arts

Combined Honours:

  • Please note that Combined Honours degrees at Liverpool Hope University are split 50/50. This means both subjects will be studied equally.
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